| |
The
droplet shapes were made in 3ds, then exported to Bryce, where I
assigned them various glass-like properties. Then I multi-replicated
them in groups, to create a fractal-like (although not infinite)
composition. Using Photoshop, I manipulated the hue and saturation
to make four different versions of the rendition. Finally, Flash
allowed me to create smooth transitions between the four, for web
use. This was maybe a somewhat silly but nevertheless entertaining
exercise.
|
|